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Why is there a programmed response for typing the word kiss

Well, for people like me of course, I just answered my own question by finding the very fact it exists, but how’d you anticipate it? 

Anyway, that aside, love stuff like this in the game! (spinning the umbrella and the dialogue when typing about kissing Hadrian were a few of my faves) I really liked the humor. The receptionist is nice, I also liked the janitor. Nero's character is also pretty enjoyable! It took me a long time to finally finish off Hadrian, but it's not a problem with the game, I just forgot about hints for a while and I was too dumb to figure it out myself. Enjoyed the game, 10/10!

 

Also, for no reason in particular at all, what do I type to use Moonlite's power for myself..?

 

 

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Thanks very much for this kind comment! Sorry it's taken so long for me to notice this comment. I haven't logged into Itch in a while.

Anticipating silly commands is a grand old tradition of text adventures, and this is a vampire story, so I kind of had to have "kiss" really. People would complain if I didn't.

The Moonlite - you can push the button at the very end (I think? it's been a while since I made this). The game cuts off before cool things happen, though. Sorry. I think there might be a sequel to this at some point in the far-off future. I'll put it right if I do that. Maybe.

I don't think I've ever played games where you can input commands before, but I'm definitely going to look more into games like it, especially now that you've said something about silly commands. Hoping to randomly kiss more people (or attempt to)!

And thank you for telling me how to use Moonlite, I am definitely not using this information to rise into power and rule the world. If you ever do make a sequel, I'd be very much looking forward to it! 

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Hello again!! Wow!  I saw Vampire Ltd at a glance on my dashboard and didn't give it a second thought; but I noticed today that it was created by YOU, the same person who made Vampire Time!

I was a bit put off at first by the ">go north"/"look crowd"/"inventory" style of gameplay, but I thought "ahhh what the hell, I loved the last game so much I should try this out" and I was not disappointed. The controls are fairly intuitive, and my very first successful action was closing my umbrella in order to kill myself on purpose. Good times.

Your writing and sense of humor are both stellar, as always, and it comes through with brilliant characterization. Nero's vindictively petty inner thoughts are great. Hadrian was a blast (figuratively, literally, etc). Even the minor NPCs have an ideal amount of assigned personality; while it was riveting to eventually attack the workers in the office, I did feel quite guilty for going after the receptionist (who was much nicer to me). I'm now going through your developer notes and trying to catch up on everything... for no real reason, really, it's just nice to read your writing.

I'm looking forward to this, ah, 90s professional wrestling game you have in the making? I hope it's still in the making, anyway. It's a far cry from vampires, but I'm interested in just about anything you have to offer. Best wishes. :)

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thank you Wudgeous! this was really nice to read!

I'm glad you took to using a text parser. I tried to keep the controls simple and beginner-friendly, and I'm glad it worked. The wrestling game is still in the works, though it's probably going to be a while before it sees the light of day - puzzle design is proving to be a beast.

Thanks again for the kind words. All the best to you too :)